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What's in a Game?

Digital Humanities 350 (Spring 2015) at UVic
Taught by Jentery Sayers (jentery@uvic.ca)

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OBJECTIVES

What we call a videogame is not a product. It's the creation of an author and her accomplice, the player; it is handmade by the former and personally distributed to the latter. The videogame is a zine. -- Anna Anthropy, Rise of the Videogame Zinesters

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By the conclusion of this course, you should learn to:

Student work will be evaluated based on a gaming "manual" (three marks), a presentation (one mark), and a prototype (one mark). Please note: this course is an introduction to game development and game studies. By the semester's end, students are not expected to be experts in game-making, and they are also not expected to build a complete game.